Tuesday, 15 February 2011

crit sesh

just got back from university.... so thought id post my verdict on crit session... saw some really good stuff today making me think that i need to spend more time creating and understanding more of the process's even stuff like basic rendering... so gonna work on a side low polly city modelling... could take me some time but hey... GOD loves a trier.

In all i thought my work for my standards was good... but obviously crit sesh is all about taking ideas on board... i feel if i had more time on it i would do ten times better...

really loved harrys and raros work... thought it was different yet simplistic and keeping to the 80's retro brief...


NEXT PROJECT definitally pulling my game up!

A.J.T

Monday, 14 February 2011

final One

WOOP WOOP

Finally finished rendering....

What Went Well...

- Music Timing
- Graphics... (ish baring pixelation on some files)
- Using paths to intro the text...
- Outro Part (back to the future logo)

Even Better If...

- my rendering worked and i didn't have to rename 500 files to change the output file
- If it rendered i would of done the camera within MAYA a lot different... but beggars cant be choosers
- probably made the delorion in maya and model it in over the intro sequence..


IN ALL

I thought it went OKAYish despite my hickups along the way...

LOOKING FORWARD TO THE NEXT BRIEF


A.J.T

Saturday, 12 February 2011

Just incase...

Just incase jeremy cant help me on monday... ive figured out the problem but theres no bath sequence renamer that i can find... so ive had to go in and rename 400 files so the (frame sequence no).jpg instead of .jpg.(sequence number)for them to register as pictures

ALLL I HAVE TO SAY IS... I HATE RENDERING!

A.J.T

Friday, 11 February 2011

hate my life right now...

i cant for the love of GOD render... this piece of work... Maya just wont let me render out ive tried everything... Going seeing Jeremy on monday morning 9am 24hours before hand in hopefully he can suss it out and then its gonna be a bodge job adding the rest off the effects i wanted to do in after effects... (not happy about this) i thought a simple bit of 3D would be easy to control... but NO!


RANT OVER


A.J.T

Tuesday, 8 February 2011

some screen grabs once i started to bring it back

First screen grab is obviously of my work space... i realise i hate maya even for the simplistic use i was using it for.


Second screen grab is the wireframe model so it actually shows you me using maya to a degree of strength while modelling polygons.


Final screen grab is of me sussing how to redo what jeremy did in lesson for me... and texture the plane which i then put on to the 3d Frames.... (very confusing but effective) he also explained to me the different between lambient and phong etc... so i new which to texture and how to do so.


A.J.T

work space from hell

had real troubles with my maya, today!!!

had to resolve to asking for help.... (which i don't mind) luckily jeremy lee was available to hand to help me with the applying the pictures to the planes....

Unfortunately i slipped up and i used nurb planes instead of polygon planes but jeremy really helped and sat me down and taught me how to use the polygon planes as surface uv's then adjust accordingly to the corresponding picture size.

luckily its a quick error to adjust, once thats altered ill be able to complete the camera angles and continue with production of my project... Take it into after effects and composite my files up and hopefully complete a 1st draft for next few days.


A.J.T